söndag 1 februari 2015

3D modelling project: Part 5



Finally I wanted to try to input my model into Unity. I have never used Unity before and it seems like quite a complex program. Fortunately, first time I used it, it loaded up a default game world and it was easy for med to import my model as .fbx directly into it. Looks good!

However I had some problems loading in the materials I created in blender. (the materials shown here are similare materials that I added in Unity). Will have to investigate how to export from blender to unity in .fbx with the materials included.





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